Everybody confused? Here?s the gist of it. You have iPhone apps, iPad apps, and Universal apps. The last category includes both iPhone and iPad support, meaning you can download a Universal app on your iPhone and it will display natively, or you can download that same Universal app on your iPad and it will display natively (as in full-screen).
At the moment (in iOS 6), any non-Universal iPhone app that you download on your iPad will show up in a small area of the screen, precisely as it does on the iPhone. A 2x button is presented allowing you to blow up the image to fill the screen, but the problem is that the resulted UI is pixelated.
That?s because dumb-old iOS 6 doesn?t bother to check with the binary?s resources for any Retina-grade graphics. It simply doubles the pixels to fill the display.
iOS 7, on the other hand, fetches any Retina-grade assets it can find and uses those assets to display a more crisp app on iPads that don?t have Retina displays. According to those who?ve played with the feature, the iPad mini running iOS 7 will display any iPhone app full-screen by default.
This one came via MacRumors' forum, by the way.
Chad Johnson engadget spurs evelyn lozada Austin Mahone macrumors neil patrick harris
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